As a level designer on The Witcher 3: Heart of Stone I was responsible for designing, blocking out locations in Open Sesame! quest including: the interior of Borsodi auction house in Oxenfurt, herbalist's hut secret room, places that we recruit the crew and the vault. Outside of main quest I also designed and built open world locations and areas. I also had the chance to shape the world by sculpting terrain and planting vegatetion.
I had the chance to work through the whole cycle of the project till the release. I was collaborating with Art, Animation, Design, Combat and other departments to ensure all level design aspect comes well together. |
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